New Project

Mon Jul 24 2017

I've started work on a new project. This is a save game editor for a PC game called Motorsport Manager. It's the first time I've tried something like this, where you reverse engineer the software to figure out how the save data is serialized then create a tool that can read it in, save it and modify it.

Currently the tool allows you to do some basic things like modify the car stats, driver stats etc. Basically, cheating, obviously. The project is on GitHub if anyone would like to contribute or if you want to download it, the installer is available at RaceDepartment.com.

Modding
C#
Motorsport Manager