At some point in the not to distant future, I hope to release an update to our "Audio" game I had to remove it from the Windows Phone store when the MixRadio API was shuttered. The new version has been built from the ground up with Microsofts Groove API and Unity. Its functional at the moment and just needs some time spending on making it feel a bit more slick and tying together all the loose ends. Basically, all the boring stuff which is why its not done yet. Fix bugs or play Rocket League? Hmmm…..
When I eventually run out of leagues to rocket in then I will release the app on Windows, Windows Phone and Android. I'm also looking at whether a Facebook version is possible. No point sticking to Windows Phone. Nobody else is.